While my sister lies sleeping, and my Sir is out of town, I have taken it upon myself to not only raise my standing with other factions, but to travel the known EVE Universe liquidating my assests. It make no sense to have one objects all over the galaxy in places I never go and will perhaps never return again.
Good to know. DIPLOMACY skill training works. My standing with the Amarr Empire is -1.10 from doing missions with the Gallente too much. My standing, after training Diplomacy to level 2, is now effectively -0.21.
Diplomacy and Connections make it easier to travel the universe. So train those skills. To train either of these skills you need Social level 3.
As for my pilgrimage . . .
I have been considering making a pilgrimage to New Eden. The end and the beginning. The reason the world of EVE exists. I wish to see the “EVE Gate”. The giant hole in space that we are said to all come from.
I wish to make pilgrimage to “The City of God” built by Emperor Zaragram II in the system of Shastal in Minmatar Space.
I guess I will build a cloaky ship and go on a pilgramage this week… After I buy plex.
When you spend large amounts of time flying Steathly ships, you eventually get skills like Cloaking IV, Covert Ops IV or Recon Ships IV…even Black Ops IV… but who flies battleships now a days. Eventually, you will have Weapon Upgrades and Advanced Weapon Upgrades (both to level 5) and All of your core skills at V(five) including CPU Management, Electronic Upgrades, Powergrid Management, Mechanics and Navigation. Depending on your Weapons platform, you will either come up with Missile Launcher Operation V, Gunnery V or Drones V. Truth be told if you don’t have Drone Interfacing of IV or V, flying a drone ship becomes pointless.
Now enter all the ships I fly that are stealthy:
- Purifier -The Amarrian Stealth Bomber (In Hanger)
- Anathema – The Amarrian Covert Ops Frigate (Sold)
- Pilgrim – The Amarrian Recon Ship (Exchanged for Curse)
- Curse – The Amarrian Combat Recon Ship (In Hanger)
- Legion – The Amarrian Strategic Cruiser. (Got blown up. Didn’t replace it)
- Astero – The Sisters of Eve Faction Frigate (In Hanger)
Every one of these ships is completely capable of paying for itself Twice over in one night if you do the right activity. With Factional Warfare, Null-sec complexes and DED sites, its curious to me how I was ever broke in EVE after the above skills the marks (being IV or V).
Back before I realized the importance of skills, and flying ships for their strengths, I did risky stuff like flying my Stealth Bomber in nullsec and running complexes in it. I did stupid things like putting Tech 1 modules and rigs on ships that cost 700 mil ISK and didn’t bother to train for those Tech 2 anything cause I was too excited to wait. Now, I am a great Stealth Bomber Pilot. I fly a fit I love and do so very, very effectively.
- Don’t Fly a Tech 2 Ship without Tech 2 modules (unless the Meta version is just better)
- Don’t be afraid to get a ship blown up if you can replace it (plus modules) twice.
- Try to be the best at flying one ship at a time. You’ll get more ISK out of it.
I could make so much ISK that I could buy plex. . . -_-